DD62 changelog









Since last version:
Load/Save system
A new, less linear map with a moodier lighting and more opportunities for exploration.
Generally improved all weapons, replaced the blunderbuss with a double-barrelled shotgun and the single shot rifle with a speargun
New weapon: a 40mm grenade launcher.
Generally improved player physics.
New enemies.
Replaced the maceman enemy with a new 3D enemy. Ideally all sprites will be replaced with 3d models given enough time.
Rudimentary inventory system: It's fully implemented but I've kept the player's weight capacity high enough to carry every single item in the map so that players can focus on testing more important mechanics.
Files
HOE3D(BoatGame)_DD62_linux.7z 594 MB
34 days ago
HOE3D(BoatGame)_DD62_win.7z 597 MB
34 days ago
Leave a comment
Log in with itch.io to leave a comment.