DD64 Update!










General visual improvements to lighting
Switching weapons is faster and the player can now interrupt a switch anytime
Use key moved to F to avoid conflict with rudder control
Boat controls simplified: There are now only 4 throtthle steps and 3 rudder positions
Boat UI: the arrow on the rudder now properly represents the Boat's current velocity and turning speed
Removed inventory carry limit, replaced with ammo type max limit
Items can no longer be dropped from the inventory and are picked up by walking over them
Guns are now grouped together based on ammo type, UI changed accordingly
Removed the on-screen controls from the UI
New boat model!
Handful of boat upgrades + boat upgrade menu.
Added hub area between missions
Minor changes to levels 1 and 2; level 3 reworked completely
Two new weapons
Three new enemies
Enemies now gib when conditions are met
Weapons no longer clip with other 3D models
Added cosmetic movement to weapons
Added FPS limit, Vsync and SDFGI setting to the options menu.
Player will now be healed between levels
Player attacks now knockback enemies
Added stats screen whean reaching the level's exit
Basic mutants will now drown
Fish enemies won't attack after leaping on land
Fixed a bug where some projectiles were applying excessive knockback to the player's boat
Fixed a bug where the boat jittered on slopes instead of colliding properly
Fixed corpses floating on land when enemies die too close to the water
Water gates made larger so it's easier to sail through them
Files
Get Heart of Evil
Heart of Evil
Status | Prototype |
Author | GorriDev |
Genre | Action |
Tags | Action-Adventure, boat, boomer-shooter, FPS, Sailing |
More posts
- DD64 hotfix33 days ago
- DD63 patch92 days ago
- DD62 changelogMay 02, 2025
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