DD 58 changelog
Added a new (easier) level one
Added Railgun turret
Added MicroRockets Hull weapon
Added placeholder 3d model for infantrymen
The game will remember your loadout between mission if the tank is available
The game will remember your selected mission unless progress is achieved in which case the last unlocked level will be selected
Tank is slower to stop
Added visual tank rocking
Added key rebinding menu
Added skip tutorial menu button
Added "fire secondary weapons" button
Added placeholder sight overlay
Fixed options menu resize bug
Fixed explosion particles having limited duration of 3 seconds
Pursuing enemies will no longer intentionally ram into you
Pursuing enemies will reposition themselves to avoid friendly fire
Enemies will navigate the map less erratically
The damage report UI will display the weapon's name instead of the type (if available)
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