DD 60 changelog
Changes:
+Added color coded visual hit indicator on armor
+Added visual effect for destroyed internal components
+Added visual suspensions system
Content:
+Added hull flamer weapon:
One-shots infantry and causes an ammo explosion on tanks after a few direct hits
+Added Level a new level (4):
Mountain alcove made entirely with a Terrain 3D plugin,
might eventually convert all levels to use that instead of the blocky gridmap 3D they're currently using
+Added RND 1 level:
Very Basic procedurally generated level, a flat plane that spawns different prefabs near the center.
+Reworked progression to account for the new levels
Misc:
+All player weapons slightly buffed
+Added surrounding terrain 3D to all maps so they're no longer in a barren void
+Fixed hitbox issues with destroyed guns, applique armor and destroyed treads
+Fixed engine audio being stuck at minimum volume
+Generally improved performance and load times
Files
Get TANKGAME
TANKGAME
Tankgame Prototype
More posts
- DD 60_v2 changelog10 days ago
- DD 58_v2 ChangelogSep 13, 2024
- DD 58 changelogSep 06, 2024
Leave a comment
Log in with itch.io to leave a comment.