DD 60 changelog


Changes:
+Added color coded visual hit indicator on armor
+Added visual effect for destroyed internal components
+Added visual suspensions system

Content:
+Added hull flamer weapon:
One-shots infantry and causes an ammo explosion on tanks after a few direct hits
+Added Level a new level (4):
Mountain alcove made entirely with a Terrain 3D plugin,
might eventually convert all levels to use that instead of the blocky gridmap 3D they're currently using
+Added RND 1 level:
Very Basic procedurally generated level, a flat plane that spawns different prefabs near the center.
+Reworked progression to account for the new levels

Misc:
+All player weapons slightly buffed
+Added surrounding terrain 3D to all maps so they're no longer in a barren void
+Fixed hitbox issues with destroyed guns, applique armor and destroyed treads
+Fixed engine audio being stuck at minimum volume
+Generally improved performance and load times

Files

TANKGAME_DD60(Linux).7z 84 MB
15 days ago
TANKGAME_DD60(Win).7z 87 MB
15 days ago

Get TANKGAME

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